Expectations were higher for this group considering their experience, thus this group created the first mobile game under Game Makers.
Various tasks included research, debugging, navigation, and artistic direction
When an evil villain (sleazy casino owner from Vegas) shuts off California’s water supply, it’s up to one nameless cowboy and his trusty lasso to retrieve his boot back and begin his quest to get the water back to California.
One of the biggest challenges for this project was the lack of programing knowledge. Most of my time was spent providing resources, tutorial, and examples to help deliver the best product using the limited technical skills available. Sometimes, the best finished product comes by using weaknesses as strengths.
This is a 3D physics-based platformer where you play as a lost boulder who uses speed, momentum, acceleration, and double jumping to complete tasks for the local villagers in return for helping you find your way home! Only the first level is available in this build. The game is currently for Windows.
Ensuring each member has their voice not just heard but respected is vital to the success of any team, and watching a team grow and overcome technical and artistic roadblocks was an honor to support.
This is a 3D physics-based platformer where you play as a lost boulder who uses speed, momentum, acceleration, and double jumping to complete tasks for the local villagers in return for helping you find your way home! Only the first level is available in this build. The game is currently for Windows.
Hayden Sterling,
Ivy Liu, Jeffery Ng, Jeffrey Huang, School of Music, MTIID
Kyle Cooke-Gilbert, School of Music, Composition
Mandy Perea, School of Art, Fine Art
Marley Townsend, Vincent De La Torre, School of Film/Video, Film and Video
Théotime Vaillant, School of Film/Video, Experimental Animation
Travis Nishii, School of Critical Studies, Creative Writing
Fresh-faced security guard Olive defends the museum from a nefarious art thief. She must gather clues, solve puzzles, craft items, and listen to the many woes of the museum’s colorful cast of employees, artworks, and enemies
Green Ohlson, Isa Hanssen, Lily Windsor, School of Film/Video, Character Animation
Jeffrey Huang, Nathan Ho, School of Music, MTIID
Holland Sangster, Kyle Cooke-Gilbert, Roy Berardo, Yuri Gause, School of Music, Composition
Marley Townsend, Vincent De la Torre, School of Film/Video, Film and Video
Théotime Vaillant, Whitney Yuen, School of Film/Video, Experimental Animation
Tobias Do, School of Film/Video, Film Directing
Travis Nishii, School of Critical Studies, Creative Writing
Speedy Storybooks is a procedurally generated storybook game where players bring to life the text on each page. These stories can be printed out and shared with your family members and friends.
Andrea Reyes, Hazien Lyles-Saunders, Robert Gilliam, School of Film/Video, Character Animation
Ben Tillotson, Jeffrey Huang, School of Music, MTIID
Brandon Chang, Kai Tucker, Ryan Yoshikami, Zack Ross, School of Music, Composition
Théotime Vaillant, School of Film/Video, Experimental Animation
Vincent De la Torre, School of Film/Video, Film and Video
Marley Townsend, Roy Berardo (2019)
Theotime Vaillant (2017-2019)
Green Ohlson, Zach Ross (2017)
Toby Du, Ryan Yoshikami, Marley Townsend (2018)
Mandy Perera, Isa Hanssen, Travis Nishii, Maxx Bradley, Jam Gram, Worsey, Nathan Savant (2019)